Coming soon…
Particle colors | part 1
Let’s take a look at some simple pflow coloring methods.
Particle Flow tips & tricks
Compilation of simple tricks everyone should know to effectively work with Particle Flow.
Lets begin…
RnD: FumeFX explosion
Here is my latest fumefx burning research. Explosion created with 2 particle flow sources, one for shockwave and one for main explosion. There is slight delay between particle emitting, just for shockwave come first. Temperature is high (~1000), b…
making of: SCI | Unnatural
Inside view from Science channel ident maked at KORB.
3D Dropbox!
From now, entire deko.lt LAB content is also in Dropbox.
mxs: Instance Creator
Maxscript to replace a bunch of objects from one example object.
making of: Exhilo Flow
How we maked Exhilo animation at KORB.
[offsite] Best maxscripts 2011
After Jamie’s Jewels post about maxscripts recommendations, I share my choices of the most lovely 3dsmax scripts.
benchmark: hyper-threading
One day Anselm posted some info, that hyper-threading can slow down some 3dsmax operations, especially FumeFX. I don’t believe him. Who should? :) Let’s make some bechmarks. Target machine: Intel i7 920 2.67GHz @2.79GHZ (overlocked to 2.79)12GB RA…
[offsite] FumeFX BBQ
Maxscript to batch all FumeFX simulation modes and render.
scene: FumeFX fire
FumeFX fire scene to download.
making of: SPA
SPA Vilnius animation tech details.
[offsite] VrayPattern
As I was involved in beta testing, I want to introduce a very interesting 3dsmax plugin from iCube R&D Group (developers of VRayScatter, MultiScatter and MadCar). VRayPattern allows to periodically multiply geometry without additional memory consu…
scene: crystals
Making crystalized structure with pflow.
scene: Merry Christmas!
Best wishes and happy new year. 3dsmax scene to download.
tutorial: Vray Particle Lights
Sometimes is necessary to drive 3ds max objects after particles. In this mini tutorial we will look into some interaction between PFlow and VrayLights. First of all, create some Particle Flow setup. Then create VrayLight with desired options, let’…
tip: viewport background
Remember problems with Viewport background inability to clear file path? Let’s try simple maxscript command: BackgroundImageFilename = “”
tutorial: Extending morpher
3dsmax morpher have some limitations. It works only with same object clone and only if vertices count is the same. Click on the image below to see animation. Simple steps to reproduce: Make some poly model. Clone original. In the cloned object mak…
tip: 3dsmax timeline
Bringing time configuration dialog everytime you need to change start/end time is useless. But there is some hotkeys, just click over 3dsmax timeline: Ctrl+Alt+LMB – change start time Ctrl+Alt+RMB – change end time Ctrl+Alt+MMB – drag entire timel…
Backburner + Fusion
Autodesk Backburner is damn good choice for small renderfarms. It can be used not only from 3dsmax or Maya, but can also handle renderings from other app. Like eyeon Fusion… It comes with CMDJOB app. Run it with -? parameters. Here is what we go…
preset: Dust Light
Creating little dust particles in the air is easy, but rendering all passes with real camera DOF can be VERY time consuming…. Below is a little example how to render dust particles as separate pass which later can be merged in to final shot. It’…
preset: FumeFx campfire
Here is simple fire camp scene created with FumeFx. Dependly on situation but for long-distance shot it can fit pretty well without any changes. Download (20 KB)
mxs: PFlow State
Often when dealing with complex effects it’s necessary to split those into smaller parts. Isn’t only better to render specific elements separately but also working with particular portion is a straight way to get work done more quickly. Script below let you quickly turn off/on Particle Flow systems: for o in objects where classOf … Continue reading »
experiment: #krakatoa_f047
Procedural colouring experiment with Krakatoa. Below you can download MagmaFlow for Krakatoa 1.5: Download
scene: fxwars nuke
FumeFX explosion scene.
scene: Fireworks
Fireworks project from early 2006. Download .max project
